<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ridgeline: General Command Devlog - itch.io</title><link>https://greyfront.itch.io/ridgeline-general-command</link><item><guid>https://greyfront.itch.io/ridgeline-general-command/devlog/1651623/update-4-sept-landmines</guid><title>Update 4 Sept - Landmines</title><link>https://greyfront.itch.io/ridgeline-general-command/devlog/1651623/update-4-sept-landmines</link><pubDate>Fri, 04 Sep 2026 00:59:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates 4 Sept - Landmines; invisible to the enemy and triggers upon entry with loss of HP, morale and MP. -Added scenario to showcase landmines: WW2 Era &quot;The Gates of Berlin&quot;. As the Soviet player, d...</p>]]></description></item><item><guid>https://greyfront.itch.io/ridgeline-general-command/devlog/1649449/update-2nd-sept-2026</guid><title>Update 2nd Sept 2026</title><link>https://greyfront.itch.io/ridgeline-general-command/devlog/1649449/update-2nd-sept-2026</link><pubDate>Wed, 02 Sep 2026 04:43:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI5NzExOTU3LmpwZw==/400x224%23c/t%2B49zY.jpg" class="post_image"/><p>Updated 2nd Sept Updates 2nd Sept - Improved AI behaviour. AI players now assigned a posture: aggressive or defensive, and should advance or dig in as appropriate. - Several new scenarios: Romance of...</p>]]></description></item></channel></rss>